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Snow Flocks

Some mindless entertainment for today: Snow flocks

Just chill.

However if you do want to use your mind, the details follow.

The flakes are generated using the boids/flocking technique, which uses a rule based approach to create complex behavior. However, unlike most examples, this version of Snow Flocks does not have any randomness (though programmers peeking at the code can see I experimented with random initializations during testing).

Speaking of programming, the Snow Flocks are inspired by this flocking example in the Processing programming language, and my version in Javascript follows that one fairly closely, except for how rendering is done and the interface. Processing was my systematic introduction to computational art (I had done various things in HyperCard before that), so it is fun to go back to it for inspiration.