For my own amusement
Maybe they will amuse you, too …
This page contains a simulation of the process that Andy Warhol used in 1973 for his contribution to the "New York Collection for Stockholm."
Warhol started with a line drawing of Mao, and then had 300 photocopies made, each photocopy being of the one just previously made. Each copy was distorted a version of the previous one, due in part to human imprecision in placing the version to be copied and in part (apparently) due to deliberate distortions introduced to inhibit counterfeiting, making the work an early example of feedback-based glitch art.
July 2019 (blog post with examples)
A fun little image manipulation web page I made. See the manipulation from your phone/tablet camera live and save the result. All on your device — no tracking, of course. Maybe you'll get hooked.
See some galleries of my #DifReImages.
Artist Kathy Petrillo has been using DifRe for inspiration. Check out her work in general on her Facebook. Thanks for her enthusiasm!
Thanks to my brother Jeff (https://www.instagram.com/jeffculy/) for the impetus, and to Laurent Denoue (https://www.appblit.com for debugging help. And of course, thanks for the support from my wife, Lee McIntyre. Check out her podcast and website about early women photographers: p3photographers.net.
Some mindless fun for the upcoming winter, using the boid/flocking technique from systems simulations.
Animated concentric circles. Touch devices only.
Textoems, by Otto Poe Trea